YA S K A WA MANUAL NO. SIEZ-C887-13.2BYASKAWAUSER'S MANUALMachine Controller MP900/MP2000 SeriesNew Ladder Editor
x6 DEBUGGING6.1 BASIC FUNCTION - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 6-26.1.1 Display Current Values - - - - - - - - - -
3 DISPLAY3.1.1 Editor Option Dialog Configuration3-23.1 EDITOR OPTION DIALOG Editor Option Dialog DisplayThe dialog box where the options of the l
3.1 EDITOR OPTION DIALOG3-331. Setting ItemSelect the item from the drop down list displayed with the menu button of the combo box.2. CategoryThis is
3 DISPLAY3.1.2 Color3-43. ColorThe color of the background, text, line is set.Click the menu button and the color set box is displayed.• Background
3.1 EDITOR OPTION DIALOG3-533.1.3 FontThe font displayed in the program window is set.1. Font TypeThe selected font in the combo box list is display
3 DISPLAY3.1.4 Ladder Display3-63.1.4 Ladder DisplayA detailed display item in the program window is set.Program Comment1. Program CommentDisplay/H
3.1 EDITOR OPTION DIALOG3-736. AlignmentThe display positions in the rung comment are set in either the left justification, the cen-ter or the right
3 DISPLAY3.1.4 Ladder Display3-820. Default All settings in the ladder tab are returned to the default settings.21. Others The Expression and detail
3.1 EDITOR OPTION DIALOG3-933.1.5 ControlOutput1. Find Windows (1-10)The number of windows displayed in the output window is set. The default number
3 DISPLAY3.1.6 Key3-103.1.6 KeyThe allocation of shortcut commands for each instruction is displayed.1. KeyEach shortcut command as mnemonic key is
3.2 ZOOM3-1133.2 ZOOMThe display scaling of the ladder window is set.1. Select View (V) - Zoom (Z).2. The zoom dialog box is displayed. Zooming1. S
1-111BASIC OPERATIONThis section describes the basic operationof the ladder editor.1.1 CONFIGURATION - - - - - - - - - - - - - - - - - - - - - - - -
3 DISPLAY3.3.1 Instruction Palette3-123.3 INSTRUCTION PALETTEThe instruction palette displays the instruction group for the ladder programming by d
3.3 INSTRUCTION PALETTE3-13310. SFC The SFC category is displayed.11. MOTION The MOTION category is displayed. Note: Refer to Appendix A for detaile
3 DISPLAY3.3.2 User Customized Tab3-141. Available InstructionAll instructions of each category on the instruction palette are displayed.2. Tab Titl
3.3 INSTRUCTION PALETTE3-153 Set Customized User Tab1. Select the New button.Input the user tab name in the dialog.2. Select the added instruction i
3 DISPLAY3.3.3 Quick View Property3-163.3.3 Quick View PropertyThe quick view property sets the display form of the operand of the instruction.Disp
3.3 INSTRUCTION PALETTE3-1734. Decrease the Number of Comment LinesThe number of comment lines displayed is decreased by one line at each click.5. In
3 DISPLAY3.4.1 Output Window Display3-183.4 OUTPUT WINDOWThe output window is a window that shows the execution result of Find/Replace/Verify opera
3.4 OUTPUT WINDOW3-1933.4.2 Detail of the Output Window1. VerifyThe result of the verify execution, the warnings, the error messages are displayed i
3 DISPLAY3.5.1 Display and Configuration of Toolbar Customize Dialog3-203.5 TOOLBAR CUSTOMIZE DIALOG3.5.1 Display and Configuration of Toolbar Cus
3.5 TOOLBAR CUSTOMIZE DIALOG3-2133.5.3 Toolbars1. ToolbarsSet the check box of the toolbar. 2. ResetReset the selected standard toolbar. All custom
1 BASIC OPERATION 1-21.1 CONFIGURATIONWhen the new ladder editor method is used, the configuration needs to be set.1. Select View (V) - Configurati
3 DISPLAY3.5.4 Keyboard3-227. Show text labels Set the display/hide the button labels on the toolbar. 3.5.4 Keyboard1. CategorySelect the categor
3.5 TOOLBAR CUSTOMIZE DIALOG3-2337. Remove Remove the assignment of the shortcut key from the selected command. 8. Reset AllReset all assignments of
3 DISPLAY3.5.6 Edit Icon Image3-24Menu4. Menu display type Set the check box, recently used commands are first displayed in the menu.5. Full menu d
3.5 TOOLBAR CUSTOMIZE DIALOG3-2534. Button Appearance Modify the design of the selected button. The button appearance dialog is displayed.5. Image Th
3 DISPLAY3.5.6 Edit Icon Image3-261. Button display formSelect the display form of the button.2. Select button image Select the used button image.3.
3.5 TOOLBAR CUSTOMIZE DIALOG3-2738. The edit button image dialog box is displayed.1. PictureSet or modify the button image by clicking the pixels of
3 DISPLAY3.5.7 Customizing Operation3-283.5.7 Customizing Operation Add Command The customize dialog box is displayed.1. Select the command tab.2.
3.6 FUNCTION KEYS3-2933.6 FUNCTION KEYS3.6.1 Function BarThe function bar is displayed.1. Select View (V) - Function Bar (U) from the menu.2. The f
3 DISPLAY3.6.2 Function Key Assignment3-303.6.2 Function Key AssignmentThe function key assignment is displayed below including the Windows standa
4-144FIND/REPLACE4.1 FIND - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 4-24.1.1 Find - - - - - - - - - - - - - -
1.2 FILE MANAGER1-311.2 FILE MANAGERThe display of the file manager is different in the following respects from the original ladder program editor t
4 FIND/REPLACE4.1.1 Find4-24.1 FINDThe specified character string is found in the ladder program and its location is displayed.4.1.1 FindThe speci
4.1 FIND4-343. Select the Find Next button and a specified character string is found according the spec-ified condition. The cursor is moved to its p
4 FIND/REPLACE4.1.1 Find4-4 Details of Find Dialog1. Find WordInput the found character string. The used character strings are displayed in the dro
4.1 FIND4-543. PartsThe sort of the found character string is set. 4. DirectionThe direction of searching is set. 5. Other ConditionsThe other condi
4 FIND/REPLACE4.1.2 Find from Files4-64.1.2 Find from FilesThe character string is found specifying the program file.1. Select Search (S) - Find f
4.1 FIND4-743. All specified character strings are found according the specified condition when theFind All button is selected. The result of searchi
4 FIND/REPLACE4.1.2 Find from Files4-8 Details of Find for File Dialog1. Find WordInput the found character string. The used character strings are
4.1 FIND4-943. File Directory (supported in the future)Input the found folder. The used folder names are displayed in the drop down list and can be u
4 FIND/REPLACE4-104.2 REPLACEThe specified character string is found and replaced in the ladder program.1. Select Search (S) - Replace (P) of the me
4.2 REPLACE4-1143. Select the Replace button and a specified character string is found according the speci-fied condition and replaced. The cursor is
1 BASIC OPERATION1.2.2 Program File Display1-4Refer to 2.9 Verifying Program.2. Compiled File.The program file displays the program already compiled
4 FIND/REPLACE4-12 Details of Replace Dialog1. Find WordInput the found character string. The used character strings are displayed in the drop down
4.2 REPLACE4-1343. Replace WordInput the replaced character string. The used character strings are displayed in the drop down list and can be used wh
4 FIND/REPLACE4.3.1 Display Cross Reference Window4-144.3 CROSS REFERENCE The cross reference function is used to search how and in which program a
4.3 CROSS REFERENCE4-1543. Result display area The result of the cross reference is displayed. Pop-up menu1. Right-click in the result display area.
4 FIND/REPLACE4.3.2 Cross Reference Condition4-164.3.2 Cross Reference Condition The cross reference condition dialog box is displayed from the men
4.3 CROSS REFERENCE4-1741. Data Type Select the symbol or the register. 2. Symbol Input the searched symbol name. The symbol names can be set up to
4 FIND/REPLACE4.3.3 Output to File4-184.3.3 Output to FileThe result of the cross reference can be output to the file by Comma Separated Value or t
4.3 CROSS REFERENCE4-194 CSV File The result of cross reference is formatted by comma (",") delimitation and output to the file as CSV fil
5-155SYMBOL DATABASEThe symbol database offers the function to manage the symbol to the register and the data of the comment etc. and also offers the
5 SYMBOL DATABASE5.1.1 Symbol Manager Menu5-25.1 SYMBOL MANAGERThe symbol manager is composed as MDI application that consists of the three windows
1.3 CREATING NEW PROGRAM1-511.3 CREATING NEW PROGRAMThe programs can be created from every folder such as High Scan Programs at Program folder. 1.3.
5.1 SYMBOL MANAGER5-355.1.2 Data Tree The data structure in the database is displayed in the data tree.Select the items such as the Symbol List wind
5 SYMBOL DATABASE5.2.1 Symbol List5-45.2 SYMBOL LISTThe content of the registered symbols is referred and defined in the symbol list.5.2.1 Symbol
5.2 SYMBOL LIST5-556. ScopeIn the case of local register, the program name or the function name is displayed and can be input. In the other case, &qu
5 SYMBOL DATABASE5.2.2 Add Symbol5-65.2.2 Add SymbolThe new symbol definition is added to the symbol list.1. Select Edit (E) - Add (A) of the menu.
5.2 SYMBOL LIST5-755.2.3 Insert SymbolThe new symbol definition is inserted to the symbol list.1. Select Edit (E) - Insert (I) of the menu.2. A new
5 SYMBOL DATABASE5.2.4 Delete Symbol5-85.2.4 Delete SymbolThe selected symbol definition is deleted in the symbol list.1. Move the cursor to the de
5.2 SYMBOL LIST5-955.2.5 Import Symbol DataThe symbol data is imported from CSV data file.1. Select File (F) - Import (I) of the menu and the Open d
5 SYMBOL DATABASE5.2.6 Export Symbol Data5-105.2.6 Export Symbol DataThe symbol data in the symbol list is exported to CSV data file.1. Select File
5.2 SYMBOL LIST5-1155.2.7 Find/ReplaceThe specified character string is found and replaced in the Symbol List. FindThe specified character string i
5 SYMBOL DATABASE5.2.7 Find/Replace5-123 panes for finding displayed in the output window are prepared. The result of searching is usually dis-playe
1 BASIC OPERATION1.3.2 On-line Mode1-64. New program is created. New program is displayed in the File Manager window.END instruction is prepared in
5.2 SYMBOL LIST5-135window as a new pane.• WrapThe cursor position wraps the entire file when the Find Next button is pushed and the serching is end
5 SYMBOL DATABASE5.2.7 Find/Replace5-145. Double-click the result of replacing in the pane, the cursor is moved to the specified posi-tion in the pr
5.2 SYMBOL LIST5-155 Details of Replace Dialog1. Find WordInput the found character string. The used character strings are displayed in the drop dow
5 SYMBOL DATABASE5.3.1 Register Map5-165.3 REGISTER MAPThe presence of the symbol for the register is arranged according to the data type and displ
5.3 REGISTER MAP5-175Display Mode1. BWLFA buttonThe presence of the symbol for the register is displayed all data type such as bit type, integer type
5 SYMBOL DATABASE5.4.1 Automatic Address Allocation5-185.4 AUTOMATIC ADDRESS ALLOCATIONAn automatic address allocation is a function to allocate re
5.4 AUTOMATIC ADDRESS ALLOCATION5-1955.4.2 Setting of Register Area The target register area for an automatic address allocation is set. Setting da
5 SYMBOL DATABASE5.4.3 Execution of Automatic Address Allocation5-205.4.3 Execution of Automatic Address AllocationThe automatic address allocation
5.5 OPERATION IN LADDER EDITOR5-2155.5 OPERATION IN LADDER EDITOR5.5.1 Display Symbol List1. Select Tool (T) - Symbol System (S) - Symbol List (L)
5 SYMBOL DATABASE5.5.1 Display Symbol List5-223. Select F2, and then the specified data is put in editing.4. Select F5, and then the cursor moves to
1.3 CREATING NEW PROGRAM1-714. "Input DWG Name" dialog box is displayed.Input the program name and select the type of program. Click [OK] b
5.5 OPERATION IN LADDER EDITOR5-2355.5.2 Display Register Map1. Select Tool (T) - Symbol System (S) - Register Map (R) of the menu in the ladder edi
5 SYMBOL DATABASE5.5.2 Display Register Map5-24Click the Refresh button, then Register Map is refreshed.
5.5 OPERATION IN LADDER EDITOR5-2555. Click the Display Mode button, then display mode is changed.• BWLFA buttonThe presence of the symbol for the r
5 SYMBOL DATABASE5.5.3 Unregistered Symbol List5-265.5.3 Unregistered Symbol List The new symbols in the ladder program are assigned to the unregis
5.5 OPERATION IN LADDER EDITOR5-275 Unregistered Symbol List1. Number of unregistered symbols The total number of the unregistered symbol is display
6-166DEBUGGINGA monitoring and debugging the ladder program, a displaying the current value, a synchronized collection of current value, and the setti
6 DEBUGGING6.1.1 Display Current Values6-26.1 BASIC FUNCTIONThe following functions are valid for monitoring/debugging.• Current value display• S
6.1 BASIC FUNCTION6-36 OperandThe value of the operand for an operation is displayed below the format.Select Tool (T) - Editor Option (E) of the men
6 DEBUGGING6.1.3 HOLD (supported in the future)6-42. The dialog box is displayed.Input the required data and set the check box, and select Set butto
6.2 DISABLE COILS6-566.2 DISABLE COILSThe coil instruction can be forcibly fixed to ON, the energized condition (Disable ON), and to OFF, the de-ene
1 BASIC OPERATION1.3.3 Create New Function1-86. Then the ladder editor is opened.1.3.3 Create New Function1. Select a function folder.2. Select Fil
6 DEBUGGING6.2.2 Set Disable ON6-66.2.2 Set Disable ONSet the coil instruction to forcibly fix to the ON status during the execution of a program.1
6.2 DISABLE COILS6-762. The coil is expressed as being under the Disable OFF status.6.2.4 Cancel DisableCancel the Disable setting of the coil instr
6 DEBUGGING6.3.1 Refer on the SEE Instruction6-86.3 REFERWhen the REFER function is executed with the cursor being at a SEE instruction or a user f
6.3 REFER6-966.3.2 Refer on the FUNC Instruction1. Open the program in the on-line mode.2. Move the cursor to the FUNC instruction and select Debug
6 DEBUGGING6.4.1 Display6-106.4 QUICK REFERENCE Quick reference is a function to monitor the data used in the program. It is composed of the reg-i
6.4 QUICK REFERENCE6-1166.4.2 Register List Page The data in the registers is displayed. Register List Page Configuration1. Address Input the reg
6 DEBUGGING6.4.2 Register List Page6-125. Controller The controller’s model name is displayed. 6. Current Values The current values of the specifie
6.4 QUICK REFERENCE6-136ADD Page (G)Add the displayed page.1. Add list page Select Add List Page (A), a new list page is added. 2. Add watch page Se
6 DEBUGGING6.4.3 Watch Page6-146.4.3 Watch Page The specified data is displayed. Watch Page Configuration1. SymbolInput the symbol of data.2. Add
6.4 QUICK REFERENCE6-156 Watch Page Control 1. Right-click on the right side of the watch page tab.2. The pop-up menu is displayed.Please refer to t
1.3 CREATING NEW PROGRAM1-913. "Input DWG Name" dialog box is displayed.Input the function name and select the "FUNC" in DWG Type
6 DEBUGGING6.4.3 Watch Page6-16Edit Page (P)• Cut Page (T) Select Cut Page (T), the specified page is cut and placed on the clipboard.• Copy Page
6.4 QUICK REFERENCE6-1766.4.4 The definition data is added from the ladder editor. The definition data can be added from the ladder program screen.
6 DEBUGGING6.5.1 Display of Current Value Monitor Window6-186.5 CURRENT VALUE MONITOR The current value monitor is a function to display an interna
6.5 CURRENT VALUE MONITOR6-196 Display in the Enhanced format for EXPRESSION, IF, and WHILE instruction It is a format for EXPRESSION, IF, and WHILE
6 DEBUGGING6.5.1 Display of Current Value Monitor Window6-20 Display in the Standard FormatIt is a format to display all instructions. The operand
6.5 CURRENT VALUE MONITOR6-2166.5.2 Start and Stop Current Value Monitor The current value monitor is refreshed simultaneously with the current valu
6 DEBUGGING6.5.3 Pop-up Menu6-226.5.3 Pop-up Menu1. Select Shift + F10.2. The pop-up menu is displayed. Display Normal (N)The current value monito
6.5 CURRENT VALUE MONITOR6-236 Display All (A) This is available only when the cursor position is on an EXPRESSION, IF, or WHILE instruction. The o
7-177PRINTINGThe printing of the ladder program is explained. It is executed for a active pro-gram in the program window.7.1 PRINT PREVIEW - - - - -
7 PRINTING 7-27.1 PRINT PREVIEWThe print image of the specified program is displayed in the print preview window.1. Select File (F) - Print Preview
Copyright © 2001 YASKAWA ELECTRIC CORPORATIONAll rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or tra
1 BASIC OPERATION1.3.3 Create New Function1-105. Define the I/O of New function.Select a function file.Select File (F) - Property (R) from File Mana
7.1 PRINT PREVIEW7-37 Print Preview1. PrintThe print preview window is closed and the "Print" dialog box is displayed. Refer to 7.2 Printi
7 PRINTING 7-45. ZoomThe screen size expanding reduces the displays of the instruction and the text, etc. as they are. The scale can be selected fro
7.2 PRINTING7-577.2 PRINTINGThe program and selected part program in active status are printed.1. Select File (F) - Print (P) of the menu.< Key O
7 PRINTING 7-6Printer1. NameSelect the printer available.2. PropertiesThe property window of the specified printer is displayed.3. Print to filePrin
7.3 PAGE SETUP7-777.3 PAGE SETUPThe margins, a size of the form, and page layout of the printer are set for an active ladder pro-gram.1. Select File
7 PRINTING 7-8Paper2. SizeSelect the size of the paper.3. SourceSelect the method of paper feed.4. OrientationSelect the orientation of printing.5.
8-188LADDER CONVERSION TOOLThe ladder conversion tool is a tool which converts a ladder program file made in the original ladder editor (MotionWorks V
8 LADDER CONVERSION TOOL 8-28.1 START LADDER CONVERSION TOOL Start the ladder conversion tool from the file manager. 1. Move the cursor to the PLC
8.2 LADDER CONVERSION TOOL8-388.2 LADDER CONVERSION TOOL Main WindowSet the ladder conversion conditions.13124678910111253
8 LADDER CONVERSION TOOL 8-41. SourceThe PLC folder where the ladder conversion tool is started is displayed as a source PLC folder. It canít be cha
1.3 CREATING NEW PROGRAM1-1113. Number of address InputInput 1 to input, and 0 not to input the address.4. Number of outputInput the number of output
8.2 LADDER CONVERSION TOOL8-588. Comment Symbol The Comment Symbols in the source PLC folder are converted to the format of Symbol Database in the d
8 LADDER CONVERSION TOOL 8-6 Output Window The conversion results are displayed.The ladder conversion is executed for each program file, and the co
8.3 MENU8-788.3 MENU File (F)1. Convert Execute (O)Execute the ladder conversion process. 2. Export Log (E)The conversion log in the output windo
8 LADDER CONVERSION TOOL 8-8 View (V)1. Tool Bar (T)The tool bar is displayed. 2. Status Bar (S)The status bar is displayed. 3. Output (O)The out
A-1AAppendix AA.1 MENU - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -A-2
Appendix A A-2A.1 MENUThe menu displayed in the program window is explained as follows. The menu is changed according to the selected operation en
A.1 MENUA-3A EditMenu Shortcut Key FunctionEdit (E)Undo (U) Ctrl + Z Undo the last action.Redo (R) Ctrl + Y Redo the previously undone action.Cut (T
Appendix A A-4 View/Search/DebugMenu Shortcut Key FunctionView (V)Tool Bar (T) Change the display/non-display of the tool bar.Standard (S)Customiz
A.1 MENUA-5A Tool/Window/HelpMenu Shortcut Key FunctionToo l ( T )Symbol System (S) Set the data of the symbol system.Symbol Manager (S) Start the
Appendix A A-6 Cascade Menu for Inserting and Appending InstructionCategory Mnemonic Key Full Name0RELAY 0 NOC Normally Opened Contact1 NCC Normal
1 BASIC OPERATION1.4.1 Open as New Window1-121.4 OPEN A PROGRAMOpen the program file in below a program folder.1.4.1 Open as New WindowThe additio
A.1 MENUA-7A2 LOGIC 0 AND AND1OR OR2 XOR Exclusive OR3 < Less Than4 <= Less Than or Equal5 = Equal6 != Not Equal7 >= Greater Than or Equal8
Appendix A A-85MOVE 0 ROTL Bit Rotate Left1 ROTR Bit Rotate Right2 MOVB Move Bit3 MOVW Move Word4 XCHG Exchange5SETW Set Word6 BEXTD Extend Byte to
A.1 MENUA-9A8 SYSTEM 0 COUNTER Counter1 FINFOUT First-in First-out2 TRACE Trace3 DTRC-RD Data-Trace Read4 FTRC-RD Failure Data-Trace Read5 ITRC-RD In
B-1BAppendix BB.1 MENU in SYMBOL MANAGER - - - - - - - - - - - - - - - - - - - - -B-2
Appendix B B-2B.1 MENU in SYMBOL MANAGERThe menu displayed in the symbol manager is explained as follows. The menu is changed according to the sel
Revision HistoryThe revision dates and numbers of the revised manuals are given on the bottom of the back cover.Date of Printing Rev. No.Section Revis
YASKAWA ELECTRIC CORPORATIONIn the event that the end user of this product is to be the military and said product is to be employed in any weapons sys
1.4 OPEN A PROGRAM1-1313. A program is displayed in a new window.1.4.2 Open as New SheetThe additional display of another program is carried out in
1 BASIC OPERATION1.4.2 Open as New Sheet1-142. Select File (F) - Open as new Sheet (A) from the File Manager or from the popupmenu.<Mouse operat
1.4 OPEN A PROGRAM1-151
1 BASIC OPERATION1.5.1 Components of Ladder Editor1-161.5 LADDER EDITOR VIEW1.5.1 Components of Ladder Editor1. Menu bar The menu is displayed at
1.5 LADDER EDITOR VIEW1-1711.5.2 Select View Bottom TabSelect the tab in the program window, and selected program is displayed. Multi-WindowCasca
1 BASIC OPERATION1.5.2 Select View1-18NextSelect Window (W) - Next (X) to change the active program window. TileTile HorizontallySelect Window (W)
1.5 LADDER EDITOR VIEW1-191Tile VerticallySelect Window (W) - Tile Vertically (H) to display the currently opened windows of one by one vertically.
iiiiiiAbout This Manual This manual describes the operation of the New Ladder Editor, a programming soft-ware application that aids in the design and
1 BASIC OPERATION1.5.2 Select View1-20 Change the Maximum Size of Program WindowClick the button on the title bar to display the maximum size of th
1.5 LADDER EDITOR VIEW1-211
1 BASIC OPERATION1.6.1 Display Mode1-221.6 TOOL BARThe main menu in the window operation is displayed as an icon on the toolbar.1.6.1 Display Mode
1.6 TOOL BAR1-2311.6.2 Tool Bar FunctionWhen the mouse is located on the icon of the toolbar, its function is displayed.Refer to appendix about the
1 BASIC OPERATION1.7.1 Keyboard Operations on a Rung1-241.7 KEYBOARD OPERATIONKeyboard operations are used to make the ladder programming easier.1.
1.7 KEYBOARD OPERATION1-251 OthersSearch (S)Find (F) Ctrl + FReplace (P) Ctrl + HWindow (W)Close (C) Ctrl + F4Change Focus (F) Ctrl + F7Next (X) Ctr
2-122PROGRAMMINGThis section explains how to edit a program.2.1 PROGRAMMING - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -2-32.1.1 Ob
2 PROGRAMMING 2-22.7 EDIT OBJECT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2-442.7.1 Edit Single Instruction - - - - - - -
2.1 PROGRAMMING2-322.1 PROGRAMMINGThis new ladder editor uses a rung style editing that is difference from the original ladder editor. The rung is f
2 PROGRAMMING2.1.1 Object2-43. CursorThe location where the object is arranged is displayed.4. RungThis is basic line that instruction and branch ar
ivVisual AidsThe following aids are used to indicate certain types of information for easier reference.Indicates important information that should
2.1 PROGRAMMING2-52 Details of InstructionsRelay TypeFunction Block Type Arithmetic Block TypeDisplay at Scope OFFDisplay at Scope OFFProgram Contro
2 PROGRAMMING2.1.1 Object2-61. Comment for a address or instructionThe comment for a address or instruction is displayed and can be set.2. SymbolThe
2.2 SELECT2-722.2 SELECTThere are two kinds of way to select the objects.• Click the specified location using the mouse.• Select the specified loc
2 PROGRAMMING2.2.1 Select Object and Display2-8 Instruction< Selection Method >: Select the display area of the instruction name of the instr
2.2 SELECT2-92 Branch Block< Selection Method >: Select the joint of the branch block. The instruction on
2 PROGRAMMING2.2.1 Select Object and Display2-10 Symbol< Selection Method >: Select the display area of the symbol of the instruction. The in
2.2 SELECT2-1122.2.2 Cursor Operation Example of Down Arrow Key OperationThe cursor moves in the following order when the down arrow key is selecte
2 PROGRAMMING2.2.2 Cursor Operation2-12 Example of Right Arrow Key OperationThe cursor moves in the following order when the right arrow key is sel
2.2 SELECT2-1322.2.3 Select Multiple ObjectsThere are three kinds of multiple object selections. Select Objects in Continuous Range• Select two ob
2 PROGRAMMING2.2.4 Range Selection with Mouse2-142.2.4 Range Selection with Mouse Multiple consecutive objects can be selected by enclosing the ob
vvRelated ManualsThe MP900 series Machine Controllers consists of four models, the MP910, MP920, MP930, and MP940.The MP2000 series Machine Controller
2.2 SELECT2-152 Precantions At Range SelectionIn range selection of the object containing a branch with a mouse, be careful of the following points.
2 PROGRAMMING2.2.4 Range Selection with Mouse2-16A Branch and the instruction on a branch are selected.< Selection Method >: Select the joint
2.3 INSERT2-1722.3 INSERTThe Insertion of the rung comment, rung, instruction, and branch is explained.2.3.1 Insert Rung Comment1. Select the rung
2 PROGRAMMING2.3.2 Insert Rung2-182.3.2 Insert Rung Insert before selected Rung1. Select the rung position newly inserted and select Edit (E) - In
2.3 INSERT2-192 Insert after selected Rung1. Select the rung position newly inserted and select Edit (E) - Add Rung (A) of the menu or from the pop
2 PROGRAMMING2.3.3 Insert Instruction2-202.3.3 Insert InstructionThere are four kinds of instruction selection as follows.• Select the icon on the
2.3 INSERT2-2124. The selected instruction is inserted when clicking at the guide mark.5. The same instruction can be inserted continuously during th
2 PROGRAMMING2.3.3 Insert Instruction2-22 Drag and drop the icon on the instruction palette1. Click the instruction inserted on the instruction pal
2.3 INSERT2-232 Select mnemonic operation by shortcut command1. Click somewhere on the rung and the operation mode is changed into insert mode.2. In
2 PROGRAMMING2.3.4 Insert Branch2-242.3.4 Insert Branch1. Select Edit (E) - Branch Insert Mode (B) of the menu or Click the Branch Insert Mode butt
viMachine Controller MP900/MP2000 Series New Ladder Editor Programming ManualSIEZ-C887-13.1√√√√√√Machine Controller MP900/MP2000 Series New Ladder
2.3 INSERT2-2526. It is possible to turn off the branch insert mode by clicking the icon on the toolbar or byright-click on the branch.<Key Operat
2 PROGRAMMING2.4.1 Delete Rung Comment2-262.4 DELETEThe deletion of the rung comment, the rung, the instruction, and the branch is explained.2.4.1
2.4 DELETE2-2722.4.2 Delete Rung1. Select the deleted rung number and select Edit (E) - Delete (D) of the menu or from the pop menu.2. The selected
2 PROGRAMMING2.4.3 Delete Instruction2-282.4.3 Delete Instruction1. Select the instruction name of the deleted instruction, and select Edit (E) - D
2.4 DELETE2-2922.4.4 Delete Branch1. Select the junction of the deleted branch and select Edit (E) - Delete (D) of the menu or from the pop-up menu.
2 PROGRAMMING2.5.1 Branch Operation Mode2-302.5 BRANCH OPERATION2.5.1 Branch Operation ModeChange the edit mode from a normal edit mode to the bra
2.5 BRANCH OPERATION2-312 The branch insert mode mouse pointer is displayed.2. Move the cursor to the beginning point of branch on the rung and press
2 PROGRAMMING2.5.3 Edit Branch2-322.5.3 Edit BranchChanging the branch by shortcut key operation is explained. The junction or the joint of the sel
2.5 BRANCH OPERATION2-3322.5.4 Delete BranchDeleting a branch is explained. Please refer to 2.4.4 "Delete Branch" about the mouse opera-ti
2 PROGRAMMING2.6.1 Edit Character String in the Program Comment2-342.6 EDIT CHARACTER STRINGEditing of a character string in the program window is
viiCONTENTSAbout This Manual - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - iiiAbout The Software - - - - - - - - - - -
2.6 EDIT CHARACTER STRING2-3522.6.2 Edit Character String in the Rung Comment1. Select a rung comment in the program window and select Edit (E) - Ed
2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-362.6.3 Edit Character String in the Instruction Edit Character String of Comment1. S
2.6 EDIT CHARACTER STRING2-372 Edit Character String of Address1. Select the address and select Edit (E) - Edit Address (E) of the menu or from the
2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-38When immediate data is input to the address, the same data is input to the symbol. E
2.6 EDIT CHARACTER STRING2-392 Edit Character String of Instruction Name1. Select the instruction name and select Edit (E) - Edit Instruction (N) of
2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-40 Edit Peculiar Character String of ObjectIn the operand of the instruction, there is
2.6 EDIT CHARACTER STRING2-412 Edit Character String of User Function NameFUNC that is the user function instruction has the user function name as d
2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-42 Edit Character String of Conditional ExpressionAs for IF and the WHILE instruction,
2.6 EDIT CHARACTER STRING2-432 Edit Character String of Operational ExpressionAs for the EXPRESSION instruction, the operand contains the operationa
2 PROGRAMMING2.7.1 Edit Single Instruction2-442.7 EDIT OBJECT2.7.1 Edit Single Instruction Insert Instruction1. Select the guide mark on the rung
viii2.4 DELETE - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2-262.4.1 Delete Rung Comment - - - - - - - - - - - - -
2.7 EDIT OBJECT2-452 Delete Instruction1. Select the deleted instruction and select Edit (E) - Delete (D) of the menu or from the pop-up menu by the
2 PROGRAMMING2.7.1 Edit Single Instruction2-462. The selected instruction is cut out and its information is saved in the clipboard. Copy Instructio
2.7 EDIT OBJECT2-4722. The instruction saved in the clipboard is pasted on the selected position. Move Instruction by Drag & Drop Operation1. Cl
2 PROGRAMMING2.7.1 Edit Single Instruction2-48 Copy Instruction by Drag & Drop Operation1. Click the instruction name of the instruction to be
2.7 EDIT OBJECT2-4922.7.2 Edit Operand of Instruction Delete Symbol or Address of Instruction 1. Select the deleted symbol or address of instructio
2 PROGRAMMING2.7.2 Edit Operand of Instruction2-50 Cut/Paste Symbol or Address1. Select the cut out symbol or address of instruction and select Edi
2.7 EDIT OBJECT2-512 Copy/Paste Symbol or Address1. Select the cut out symbol or address of instruction and select Edit (E) - Copy (C) of the menu o
2 PROGRAMMING2.7.3 Edit Multiple Objects2-522.7.3 Edit Multiple Objects Select Multiple ObjectsSelecting Objects in a Continuous Range1. Select th
2.7 EDIT OBJECT2-532Selecting Objects in Non-Continuous Range1. Select the beginning point in the non-continuous range.2. Select the ending point wit
2 PROGRAMMING2.7.3 Edit Multiple Objects2-54 Cut/Paste Multiple ObjectsMultiple objects can be cut out and pasted to the another position.1. Select
ix3.5 TOOLBAR CUSTOMIZE DIALOG - - - - - - - - - - - - - - - - - - 3-203.5.1 Display and Configuration of Toolbar Customize Dialog - - - - - - - -
2.7 EDIT OBJECT2-5524. The result of Cut / Paste operation is displayed. Copy/Paste Multiple ObjectsMultiple objects can be copied and pasted to the
2 PROGRAMMING2.7.3 Edit Multiple Objects2-562. The selected multiple objects are copied and saved in the clipboard.3. Select the pasted position as
2.7 EDIT OBJECT2-5722.7.4 UndoThe edit process can be returned by the undo operation. Select Edit (E) - Undo (U) of the menu or from the pop-up menu
2 PROGRAMMING2.8.1 Save2-582.8 SAVE PROGRAMThere are two methods of saving the program, Save and Save All. The program is saved in both the hard di
2.8 SAVE PROGRAM2-5922.8.2 Save AllAll opened program files are overwrote and saved.1. Select File (F) - Save All (L) of the menu.2. All opened prog
2 PROGRAMMING2.9.1 Verify2-602.9 VERIFY PROGRAMThe program is compiled.In the on-line mode, a program is saved to both PLC and a hard disk after ve
2.9 VERIFY PROGRAM2-6122. An active program file is verified. The result of the compile, warnings, and error mes-sages are displayed in the output wi
2 PROGRAMMING2.9.2 Verify All Program2-622. Rung NumberThe rung number where error occurs is displayed.3. Step NumberThe step number where error occ
2.9 VERIFY PROGRAM2-6322. All program files for the selected controller are verified. The result of the compile, warn-ings, and error messages are di
3-133DISPLAY3.1 EDITOR OPTION DIALOG - - - - - - - - - - - - - - - - - - - - - - - - - 3-23.1.1 Editor Option Dialog Configuration - - - - - - - - -
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